List:
Right:
Thumb,Chi: Open
Forfinger: SeiSei: Open
Ring finger: Gokuin: Open
Middle: Gaza: Open
Pinky: Gen'ei: Taken by Tailbone
Left:
Thumb: Buki : Open
Forfinger: Kobushi : Open
Middle : Tokushu: Taken by Daisuke
Ring: tatsujin: Open
pinky: Henteko: Open
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(Chi)
This ring will be awarded the bloodiest, most ruthless member of the akatsuki. Like most akatsuki rings, this ring can hold chakra. This ring can hold an extra fifth of the user's chakra. Meaning the user would have 1+1/5 their regular chakra bank.
Abilities:
for 2 posts, the user can activate this ring and increase their speed and strength immensley. The speed and strencth increase in such away taht they are twice as fast as usual and twice as strong.
Downfalls:
However in this time, they lose much of their morals as well as much of their proccessing ability, basically dumbing them down. Although the rings positive effects last 2 posts, the negative effects last 3 posts. During these three posts the user may not use any S-rank jutsus.
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(Seisei)
This ring will be awarded to the member of the akatsuki with the biggest talent and mastery of the summoning technique. This ring can store an extra 1/4 of the user's chakra. The user must store a small amount of blood in the ring for the ability to work.
Abilities:
This ring will allow the user, once per topic, to summon any of their summons below S rank, simply by outstretching their hand. This can surprise the opponent, and holds advantage because the user doesnt need any chakra to use the summon.
Disadvantages:
After using this ability, the user will not be able to summon any creatures for 3 posts.
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(Gokuin:)
This ring will be given to the member of the akatsuki who has the most hate towards someone or something. This ring can store up to 1/4 of the user's chakra. The user that wears this ring must have a pure evil heart for this ring to work.
Abilities:
This ring can be used for 2 turns. It enables the user to negate an opponent KKG to a just by flashing it. This hinders an opponent to believe that they have the advantage when they really don't. Meaning that they will get cocky and lose sight of their goals.
Disadvantages:
By wearing this ring it drives the user insane causing him to attack wrecklessly and lowers his possibility
of blocking anything. This will last 2 post. During this two posts, the user cannot dodge or block any ninjutsu at or below c rank.
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Gaza
This ring will be awarded the person with elemental mastery or closest to it. This person will have their emotions amplified so it is best if the user has no emotions. The ring will hold an extra 1/4 of the users chakra. This helps with the ability of the ring.
Abilities: This ring is designed to enhance elemental chakra. The ring is designed to hold an extra 1/4 of the users chakra so that it will help with elemental jutsus. The ring will reduce the chakra cost of elemental jutsu except S-ranked jutsus. Meaning that, once the ring is activated, a C-ranked elemental jutsu will use the same amount of chakra as if it were a D-ranked elemental jutsu, however an S-ranked elemental jutsu will still use the original amount of chakra.This ring, once activated, will stay in effect for four posts.
Downside: The users emotions will be amplified as a side effect of the ring. Meaning that all emotions will be dramatically increased. Also any hate that the user has toward any person,place, or thing will be increased to the point that it starts to effect the user's thoughts. His thought process will also be affected by the changes in emotions.
The duration of this effect is what makes the ring unwanted. The duration of the downsides to this ring lasts five posts and the more the user uses the ring, the more the effects start to make an imprint into his/her mind. +1 post with each usage
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Gen'ei Taken by Tailbone
Description: This is given to the member who is signifigantly different than others. The ring bearer must be unique in some way or the ring shall not work. The ring stores 1/5 of the users chakra.
Abilities: The ring allows the user to become more aware of their surroundings and have a better chance at detecting an attack coming, basically their hearing and sight increases. This lasts 3 posts.
Downside: After the effect has finished, the users sight will blur and their hearing will fail them, making them effectively blind and deaf for 3 posts This also slightly damages the eyesight and hearing of the user permanently, enough usage of the ring shall make the user blind and deaf forever. +1 turn per usage.
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(Buki:)
This ring will be given to the member of the akatsuki that like to get physical. This ring may only store 1/5 of the user chakra. To bear this ring one must possess the close rang fighting stlye. As well as their jutsu must be close ranged.
Abilities:
This ring naturally forms a A-Rank defense around the the user. May it only be used in 3 post it can't be Broken for the time period it is activated. No chakra is required.
Disadvantages:
When activatin this ring the speed of the user drop dramatically. Lowering the success rate of connecting any Taijutsu to zero. This will last 2 posts after the ability is de-activated.
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Kobushi
???????????????????
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(Tokushu) Taken by Daisuke
This ring will be awarded to the member that doesn't know any S-ranked jutsu or knows the most medical jutsu or both. This ring can store up to one third of the user's chakra. The user must know Medical-ninjutsu or must not have any S-ranked ninjutsu.
Abilities:
If you are a medical nin who activates this rings effect, your attacks will have a better chance of hitting. If you are a user that doesn't know any S-ranked jutsu, your KKG attacks become S-ranked and harder to avoid. (three posts) Also the user's intelligence raises slightly.
Disadvantages:
The users strength gets cut in half for 3 posts, meaning that a punch would be equal to that of a genin. The user also begins to lose the morals meaning that the user will forget about goals and friends.
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Tatsujin
This ring will be awarded to the person with the most unique chakra control and self made jutsus. The ring store and extra 1/5 of the user's chakra.
Abilities: This ring could fit any other Akatsuki member, but it was specifically made to fit a person with a uniqueness about the way he controls his/her chakra and the way he has created his/her own jutsus. All of the custom justus that were made with the user's unique chakra control will be affected in terms of chakra usage by the ring. S-ranked jutsu that follow the custom jutsu made by the user's unique chakra control abilities, will not be affected by the ring. A-B-ranked jutsu that follow the custom jutsu made by the user's unique chakra control abilities, will have their chakra usage halved meaning that to use the jutsu will only use half of the required chakra that was originally used to perform the technique. C-E-ranked jutsu that follow the custom jutsu made by the user's unique chakra control abilities, Will cost no chakra useage and can be used without limit while the ring is activated. The abilities of this ring, once activated, will last 3 turns.
Downside: The downside of the ring is that, upon activation of the ring, it will disable the usage of any jutsu that directly affects the user for the duration of the topic. Also the after effects include a decrease in brain cells (permanently, but a little at a time) and the ability to process any situation. The after effects stay in effect for five posts.
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Henteko
????????
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Note that rings with ???????? can be custom made with approval from me. If I see that you cannot properly make a well balanced ring, I will make it to fit your character's parameters.
Template:
Name:
Description:
Abilities:(Must not be op'd. If it hold chakra it cannot be more than 1/4)
Downside: (If your ring does not hold chakra the downside must be equal to the ability. If your ring does contain chakra, your rings downside must outweigh the ability.)